



Owners of the PS4 version of Little Nightmares II can upgrade to the PS5 Little Nightmares Enhanced Edition for free. The second one locks the game at 60fps with a dynamic resolution up to 4K and ray tracing. The first one emphasizes the resolution and the ray tracing the game runs at 30fps with 4K resolution and optimized ray tracing. And while there’s a certain amount of deliberate clunkiness inherent in Mono’s platforming – he’s a child, not Sonic the Hedgehog – the level design takes that fully into account.Thanks to the Graphics mode option, you will also be able to choose between Beauty and Performance modes. This time around there’s none of that, with more sensible checkpointing and camera angles that tend towards wider angles. Tarsier Studios has also directly addressed criticism of the first game – Little Nightmares attracted brickbats for possessing clunky platforming, occasionally un-cooperative camerawork, and inconsistent checkpointing. Little Nightmares 2 ruminates on the subject of innocence and what seems frightening or incomprehensible to children, but its themes are subtly stated and left open to interpretation.
LITTLE NIGHTMARES 2 LOGO MOVIE
It seems to be conveying a very apposite message about the dangers of broadcast propaganda, as the adults are near-zombified by their TVs and if you switch one off they will simply move to the next one (which functions nicely as a puzzle-solving mechanism) or pursue you relentlessly.īut that’s just one instance of the game’s general cleverness, with its deliciously bizarre atmosphere supported by stunning sound design and horror movie style music while other sequences are dominated by the weird, mutated creatures you must work to evade and the meticulously detailed environments they live in. Little Nightmares 2 – it can be properly scary at times (pic: Bandai Namco)ĭespite not containing a single word of dialogue, Little Nightmares 2 somehow manages to be genuinely thought-provoking at times, especially as you enter its late stages and encounter an adult population utterly in thrall to what beams out of its televisions. That may sound like deliberate clunkiness but it contributes to a striking vein of tactility that runs throughout the game.Īs Mono and Six make their way through the city they traverse areas with very distinct natures, including a school (containing some children who react aggressively to the pair, but can be hit with weapons, at which point they shatter like dolls) and a terrifying hospital in which headless patients will attack Mono unless immobilised with a flashlight beam. He can also pick up things like axes and lengths of pipe, but can only really use them for smashing a path through rotten doors and the like because he’s small, he struggles to lift them, so he drags them behind and you have to time his thwacks with great precision.
LITTLE NIGHTMARES 2 LOGO TV
And it’s very minimal Mono can run, jump and grab, and at times use objects he picks up, including a torch and a TV remote, but that’s all. At times, the pair have to co-operate in order to progress and while you can’t control Six directly she can boost you up to inaccessible places or catch you, effectively extending your jumps.Ītmospherically, Little Nightmares 2 is impeccable – it’s dark, weird and twisted, without ever quite straying into horror movie levels of scariness. The city provides fertile ground for some wonderfully memorable puzzle-solving, along with sequences involving platforming and stealth and even a couple of encounters that are effectively boss battles.
